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		<title>How To: Setup a UT3 Internet Server</title>
		<link>http://thepizzy.net/blog/2008/01/how-to-setup-a-ut3-internet-server/</link>
		<comments>http://thepizzy.net/blog/2008/01/how-to-setup-a-ut3-internet-server/#comments</comments>
		<pubDate>Sun, 13 Jan 2008 06:08:59 +0000</pubDate>
		<dc:creator>[[Neo]]</dc:creator>
				<category><![CDATA[How To]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[Servers]]></category>
		<category><![CDATA[Technology]]></category>
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		<category><![CDATA[configuration]]></category>
		<category><![CDATA[configuration script]]></category>
		<category><![CDATA[dedicated]]></category>
		<category><![CDATA[Firewall]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[gamespy]]></category>
		<category><![CDATA[internet]]></category>
		<category><![CDATA[internet server]]></category>
		<category><![CDATA[LAN]]></category>
		<category><![CDATA[localhost]]></category>
		<category><![CDATA[master server]]></category>
		<category><![CDATA[ports]]></category>
		<category><![CDATA[server]]></category>
		<category><![CDATA[server port]]></category>
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		<guid isPermaLink="false">http://thepizzy.net/blog/?p=98</guid>
		<description><![CDATA[Surprisingly there are no complete blog postings or forum topics that tell you how to set up a UT3 Internet Server from start to finish&#8230;so here we go: 1. Open...]]></description>
			<content:encoded><![CDATA[<p><img class="size-full wp-image-667 alignright" title="UT 3 Logo" src="http://thepizzy.net/blog/wp-content/uploads/2008/01/Unreal-Tournament-III-2.png" alt="" width="256" height="256" />Surprisingly there are no complete blog postings or forum topics that tell you how to set up a UT3 Internet Server from start to finish&#8230;so here we go: <span id="more-98"></span></p>
<p><span style="font-weight: bold;">1. Open the ports<br />
</span></p>
<div style="margin-left: 40px;">To play online, you need not only the <a href="http://wiki.unrealadmin.org/FAQ:UT3#Running_Behind_a_Router.2FFirewall">UT3 ports</a>, but also the <a href="http://forums.gameconfig.co.uk/viewtopic.php?p=26#26">GameSpy</a> ports:</p>
<p>UDP:</p>
<ul>
<li>6500 (Query)</li>
<li>6515 (Dplay UDP)</li>
<li>7777 (Port for UT3 &#8211; default is 7777, you can change in server setup)</li>
<li>13000 (Port for UT3)</li>
<li>13139 (Custom UDP Pings)</li>
<li>27900 (<span class="postbody">Master Server UDP Heartbeat)</span></li>
</ul>
<p>TCP:</p>
<ul>
<li>3783 (Voice)</li>
<li>6667 (IRC)</li>
<li>28900 (Master Server List Request)</li>
<li>29900 (GP Connection Manager)</li>
<li>29901 (GP Search Manager)</li>
</ul>
<p>Be sure to open the ports on your localhost as well (Windows Firewall, Linux Firewall, etc.)</p>
</div>
<p><span style="font-weight: bold;">2. Download the Dedicated Server Package.</span></p>
<div style="margin-left: 40px;">You can get the Windows package from the <a href="http://forums.epicgames.com/showthread.php?p=25101055#post25101055">EpicGames.com thread</a> or directly from <a href="http://www.fileplanet.com/182580/180000/fileinfo/Unreal-Tournament-3-Windows-Dedicated-Server">fileplanet</a>.<br />
You can get the Linux package <a href="http://forums.epicgames.com/showthread.php?t=593584">here</a>.</div>
<p><span style="font-weight: bold;">3. Install the Dedicated Server Package.</span></p>
<div style="margin-left: 40px;">Once you finish downloading, unzip it to some kind of temporary location.<br />
Run the SetupUT3.exe program, and follow through the install process.</div>
<p><span style="font-weight: bold;">4. Create your server&#8217;s GameSpy Account.<br />
</span></p>
<div style="margin-left: 40px;">Before you&#8217;re able to do anything, you need to load the original game, and create an account for the server to use. Every instance of online UT3 requires a GameSpy account to play.</p>
<ol>
<li>Load the game (and log out if automatically logged in)</li>
<li>Hit Create Profile at the bottom of the login screen</li>
<li>Type in credentials for your new account</li>
<li>Hit Create Profile, and then login to make sure they work.</li>
<li>Log out.</li>
</ol>
</div>
<p><span style="font-weight: bold;">5. Create the configuration script.</span></p>
<div style="margin-left: 40px;">I made my configuration script using <span style="text-decoration: line-through;"><a href="http://www.m3nt0r.de/ut3/startupgen.html">this website</a></span> <a title="the old one went 404, this one was found by Boz in the comments" href="http://darkweb.nl/tools/ut3cmd/" target="_blank">*this* website</a> (via Boz), simply because it was easier than <a href="http://wiki.unrealadmin.org/FAQ:UT3#Game_Types_.26_Mutators">reading the wiki</a> to figure out how everything works. Once that was done, I then went back to look at what everything was in the command line, and customized it according to the wiki.</p>
<p>Server:</p>
<ul>
<li><span style="font-weight: bold;">Port:</span> 7777</li>
<li><span style="font-weight: bold;">Login:</span> &lt;the new account you just created&gt;</li>
<li><span style="font-weight: bold;">Password:</span> &lt;the password for your new account&gt;</li>
<li><span style="font-weight: bold;">Server Description:</span> &lt;use <a href="http://www.penetrate.nl/UT3ServerDesc.php">this website</a> to create a description&gt;</li>
</ul>
<p>Players:</p>
<ul>
<li><span style="font-weight: bold;">Max Players:</span> ## (max on the server)</li>
<li><span style="font-weight: bold;">Min. Players:</span> ## (min real-players, not bots, before a match begins)</li>
<li><span style="font-weight: bold;">Number of Bots:</span> ## (number of bots in the game &#8211; bots quit as humans join, unless configured to be vs humans)</li>
<li><span style="font-weight: bold;">**Public Connections: </span>## (max number of advertised connections)</li>
<li><span style="font-weight: bold;">**Private Connections:</span> ## (reserve slots for local connections &#8211; i.e. you host the internet game on a server in your network, and you&#8217;re playing on another computer local to the server)</li>
<li><span style="font-weight: bold;">**Open Public Connections: </span>## (max number of public connections)</li>
</ul>
<p>** These I&#8217;m not really sure about the descriptions. &#8220;Public Connections&#8221; does show max advertised for the server, but not sure about the others)</p>
<p>Game Setup:</p>
</div>
<div style="margin-left: 40px;">
<ul>
<li><span style="font-weight: bold;">Game Mode:</span> &lt;choose your game type&gt;</li>
<li><span style="font-weight: bold;">Map Name:</span> &lt;be sure to choose an appropriate map for the game type. Find your maps available <a href="http://wiki.unrealadmin.org/FAQ:UT3#Enable_Mapvote">here</a> in the configuration line for your game mode. I&#8217;ll get to that configuration further down.&gt;</li>
<li><span style="font-weight: bold;">Goal Score:</span> ## &lt;max frags/caps before next map&gt;</li>
<li><span style="font-weight: bold;">Time Limit:</span> ## &lt;timelimit for the map&gt;</li>
<li><span style="font-weight: bold;">Versus Bots:</span> #.# &lt;here&#8217;s where you deicide if it will be humans vs bots&gt;</li>
<li><span style="font-weight: bold;">Bot Skill:</span> ## &lt;1-6 bot skill, 1: Novice &#8211; 6: Godlike&gt;</li>
</ul>
<p>Game Flags:</p>
<ul>
<li><span style="font-weight: bold;">Force Respawn:</span> &lt;make the user respawn upon death&gt;</li>
<li><span style="font-weight: bold;">Pure Server:</span> &lt;game mode is forced on all maps, even maps belonging to other game modes&gt;</li>
</ul>
<p>Mutators:</p>
<ul>
<li>Choose the mutators you want for the map</li>
</ul>
<p>Community Options:</p>
<ul>
<li><span style="font-weight: bold;">Allow Join in Progress: </span>&lt;allows people to join mid-game&gt;</li>
<li><span style="font-weight: bold;">Allow Invites:</span> &lt;allow users to invite others to the game&gt;</li>
<li><span style="font-weight: bold;">Uses Presence:</span> &lt;tell the Master Server that a user is playing on this server&gt;</li>
<li><span style="font-weight: bold;">Allow Join via Presence: </span>&lt;allow friends of a user to follow the user currently playing on the server&gt;</li>
</ul>
<p>Server Options:</p>
<ul>
<li>Advertise Server: &lt;show it in the server browser&gt;</li>
<li>Report Stats</li>
<li>Is LAN Only: &lt;only a lan server?&gt;</li>
<li>Is Dedicated: &lt;is it a dedicated server?&gt;</li>
</ul>
<p>Passwords:</p>
<ul>
<li>Game Password: &lt;password to join the server&gt;</li>
<li>Admin Password: &lt;admin joining password&gt;</li>
</ul>
<p>Once you have done all those settings on the site, you click Create Lines button and come up with some code&#8230;your code will be all scrunched up into one line. Broken down it looks something like this (for Vehicle CTF):</p>
<div style="margin-left: 40px;"><span style="font-style: italic;">ut3.exe Server<br />
vCTF-Suspense?<br />
ServerDescription=116000104000101000045000115000112000111000116000<br />
MaxPlayers=12?<br />
MinNetPlayers=1?<br />
NumPlay=4?<br />
NumPublicConnections=12?<br />
<span style="color: #ff0000;">NumPublicConnections=2?</span><br />
NumOpenPublicConnections=12?<br />
GoalScore=3?<br />
TimeLimit=20?<br />
VsBots=1.5?<br />
BotSkill=4?<br />
PureServer=1?<br />
bAllowJoinInProgress=True?<br />
bAllowInvites=True?<br />
bUsesPresence=True?<br />
bAllowJoinViaPresence=True?<br />
bShouldAdvertise=True?<br />
bUsesStats=True?<br />
bIsLanMatch=False?<br />
<span style="color: #3366ff;">GamePassword=playme?</span><br style="color: #3366ff;" /><span style="color: #3366ff;">AdminPassword=bigbawls</span></p>
<p><span style="color: #ff9900;">-Port=7777 </span><br />
<span style="color: #33cc00;">-Login=SurvurBocks</span><br style="color: #33cc00;" /><span style="color: #33cc00;">-Password=sekratshiz</span><br />
-log=DedicatedServer.log</p>
<p></span></div>
<p>Note the <span style="color: #ff0000;">red line</span> of text: Change that from &#8220;Num<span style="font-weight: bold;">Public</span>Connections&#8221; to Num<span style="font-weight: bold;">Private</span>Connections&#8221; &#8211; that is an error in the script creator&#8217;s website<br />
Also note the <span style="color: #ff9900;">orange line</span> of text: If you&#8217;re not using the default 7777 port number as described above, then change that information here.<br />
The <span style="color: #3366ff;">blue lines</span> of text are the server logins to play the game<br />
The <span style="color: #33cc00;">green lines</span> of text are the GameSpy credentials for your server.</p>
</div>
<p><span style="font-weight: bold;">5b. Optional: Edit the DefaultGame.ini file to allow for map voting.<br />
</span></p>
<div style="margin-left: 40px;">Chances are, you want to allow for map voting, or at least a map rotation&#8230;here&#8217;s how you do that:</p>
<ol>
<li>Locate the Dedicate Server files (e.g. &#8220;C:\Program Files\Unreal Tournament 3 (Dedicated)&#8221;) and navigate to &#8220;.\UTGame\Config&#8221;</li>
<li>Change the Properties on the DefaultGame.ini to remove &#8220;Read-Only&#8221;, and then open it in Notepad and search for &#8220;bAllowMapVoting&#8221;</li>
<li>Find your map-cycle-list <a href="http://wiki.unrealadmin.org/FAQ:UT3#Enable_Mapvote">here</a>.</li>
<li>Make sure your Game Mode is shown in the .ini file with maps to cycle. I know that on mine, the Vehicle CTF did not have a map rotation already in the .ini file, and I had to add it.</li>
</ol>
</div>
<p><span style="font-weight: bold;">6. Create the batch file to load the server.<br />
</span></p>
<div style="margin-left: 40px;">To make things easy on you, you&#8217;ll probably want to create a batch file to load the server with a single click. Here&#8217;s how you do that:</p>
<ol>
<li>Open Notepad</li>
<li>Start off with the location of the Dedicated Server files (e.g. cd &#8220;C:\Program Files\Unreal Tournament 3 (Dedicated)\Binaries&#8221;)</li>
<li>Then enter your commandline from above</li>
<li>You should then have a batch file that looks something like this (only 2 lines, cd and ut3.exe):<span style="font-style: italic;">cd &#8220;C:\Program Files\Unreal Tournament 3 (Dedicated)\Binaries&#8221;</span><br style="font-style: italic;" /><span style="font-style: italic;">ut3.exe Server</span><br />
[this should all be on one line]<span style="font-style: italic;">vCTF-Suspense?ServerDescription=11600010400010100<br />
0045000115000112000111000116000?MaxPlayers=12?Min<br />
NetPlayers=1?NumPlay=4?NumPublicConnections=12?Nu<br />
mPublicConnections=2?NumOpenPublicConnections=12?<br />
GoalScore=3?TimeLimit=20?VsBots=1.5?BotSkill=4?Pu<br />
reServer=1?bAllowJoinInProgress=True?bAllowInvite<br />
s=True?bUsesPresence=True?bAllowJoinViaPresence=T<br />
rue?bShouldAdvertise=True?bUsesStats=True?bIsLanM<br />
atch=False?GamePassword=playme?AdminPassword=bigb<br />
awls -Port=7777 -Login=SurvurBocks -Password=sekratshiz -log=DedicatedServer.log</span> [/end one line]</li>
<li>Save the file where ever you want to keep your server batch files, and then all you have to do is double click it to start your server.</li>
<li>When the batch file runs, it should call the ut3 console and start processing the attributes in there. When the last line says &#8220;Log: GAME PATH IS UTVehicleCTFGame_Content&#8221; (or whatever game mode you&#8217;ve chosen) then your server is up, and ready to be searched for in the Server list. You&#8217;ll have to play around with the filter to find your server.</li>
</ol>
</div>
<p>That&#8217;s all there is to it. At least, that&#8217;s all there was to mine.<br />
Happy Fraggin&#8217;!</p>
<p>Update: I don&#8217;t run my server much anymore &#8211; but when I did, it worked, and I followed these instructions. I can&#8217;t provide individual support for everyone that tries to create a server, but doesn&#8217;t figure it out by these steps. I documented everything I did, step-by-step, and put them here &#8211; I didn&#8217;t do anything extra or different from what&#8217;s here. So if you have trouble getting your server up, you&#8217;re just going to have to play around with it like everyone else did before you to get their server up.</p>
<p style="text-align: right; font-size: 8px;">Blogged with <a title="Flock" href="http://www.flock.com/blogged-with-flock" target="_new">Flock</a></p>
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<p style="font-size: 10px; text-align: right;">Tags: <a rel="tag" href="http://technorati.com/tag/ut3dedicated%20server">ut3dedicated server</a>, <a rel="tag" href="http://technorati.com/tag/%20ut3"> ut3</a>, <a rel="tag" href="http://technorati.com/tag/%20dedicated"> dedicated</a>, <a rel="tag" href="http://technorati.com/tag/%20internet"> internet</a>, <a rel="tag" href="http://technorati.com/tag/%20server"> server</a>, <a rel="tag" href="http://technorati.com/tag/%20game"> game</a>, <a rel="tag" href="http://technorati.com/tag/%20unreal%20tournament"> unreal tournament</a>, <a rel="tag" href="http://technorati.com/tag/%20unreal"> unreal</a>, <a rel="tag" href="http://technorati.com/tag/%20tournament"> tournament</a>, <a rel="tag" href="http://technorati.com/tag/%20video%20game"> video game</a>, <a rel="tag" href="http://technorati.com/tag/%20video"> video</a>, <a rel="tag" href="http://technorati.com/tag/%20game"> game</a>, <a rel="tag" href="http://technorati.com/tag/%20configuration"> configuration</a></p>
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<p class='technorati-tags'>Technorati Tags: <a class='technorati-link' href='http://technorati.com/tag/Admin' rel='tag' target='_blank'>Admin</a>, <a class='technorati-link' href='http://technorati.com/tag/bot' rel='tag' target='_blank'>bot</a>, <a class='technorati-link' href='http://technorati.com/tag/configuration' rel='tag' target='_blank'>configuration</a>, <a class='technorati-link' href='http://technorati.com/tag/configuration+script' rel='tag' target='_blank'>configuration script</a>, <a class='technorati-link' href='http://technorati.com/tag/dedicated' rel='tag' target='_blank'>dedicated</a>, <a class='technorati-link' href='http://technorati.com/tag/Firewall' rel='tag' target='_blank'>Firewall</a>, <a class='technorati-link' href='http://technorati.com/tag/game' rel='tag' target='_blank'>game</a>, <a class='technorati-link' href='http://technorati.com/tag/gamespy' rel='tag' target='_blank'>gamespy</a>, <a class='technorati-link' href='http://technorati.com/tag/internet' rel='tag' target='_blank'>internet</a>, <a class='technorati-link' href='http://technorati.com/tag/internet+server' rel='tag' target='_blank'>internet server</a>, <a class='technorati-link' href='http://technorati.com/tag/LAN' rel='tag' target='_blank'>LAN</a>, <a class='technorati-link' href='http://technorati.com/tag/localhost' rel='tag' target='_blank'>localhost</a>, <a class='technorati-link' href='http://technorati.com/tag/master+server' rel='tag' target='_blank'>master server</a>, <a class='technorati-link' href='http://technorati.com/tag/ports' rel='tag' target='_blank'>ports</a>, <a class='technorati-link' href='http://technorati.com/tag/server' rel='tag' target='_blank'>server</a>, <a class='technorati-link' href='http://technorati.com/tag/server+port' rel='tag' target='_blank'>server port</a>, <a class='technorati-link' href='http://technorati.com/tag/server+setup' rel='tag' target='_blank'>server setup</a>, <a class='technorati-link' href='http://technorati.com/tag/tournament' rel='tag' target='_blank'>tournament</a>, <a class='technorati-link' href='http://technorati.com/tag/UDP' rel='tag' target='_blank'>UDP</a>, <a class='technorati-link' href='http://technorati.com/tag/unreal' rel='tag' target='_blank'>unreal</a>, <a class='technorati-link' href='http://technorati.com/tag/unreal+tournament' rel='tag' target='_blank'>unreal tournament</a>, <a class='technorati-link' href='http://technorati.com/tag/user' rel='tag' target='_blank'>user</a>, <a class='technorati-link' href='http://technorati.com/tag/ut3' rel='tag' target='_blank'>ut3</a>, <a class='technorati-link' href='http://technorati.com/tag/ut3dedicated+server' rel='tag' target='_blank'>ut3dedicated server</a>, <a class='technorati-link' href='http://technorati.com/tag/video' rel='tag' target='_blank'>video</a>, <a class='technorati-link' href='http://technorati.com/tag/video+game' rel='tag' target='_blank'>video game</a>, <a class='technorati-link' href='http://technorati.com/tag/Windows' rel='tag' target='_blank'>Windows</a></p>

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]]></content:encoded>
			<wfw:commentRss>http://thepizzy.net/blog/2008/01/how-to-setup-a-ut3-internet-server/feed/</wfw:commentRss>
		<slash:comments>42</slash:comments>
		</item>
		<item>
		<title>Project: Tormachi</title>
		<link>http://thepizzy.net/blog/2006/01/project-tormachi/</link>
		<comments>http://thepizzy.net/blog/2006/01/project-tormachi/#comments</comments>
		<pubDate>Wed, 25 Jan 2006 16:36:44 +0000</pubDate>
		<dc:creator>[[Neo]]</dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[Thought Experiments]]></category>
		<category><![CDATA[Tormachi]]></category>
		<category><![CDATA[access]]></category>
		<category><![CDATA[anonymous internet]]></category>
		<category><![CDATA[browser]]></category>
		<category><![CDATA[entire network]]></category>
		<category><![CDATA[Firefox]]></category>
		<category><![CDATA[Firewall]]></category>
		<category><![CDATA[hamachi]]></category>
		<category><![CDATA[handshake]]></category>
		<category><![CDATA[idea]]></category>
		<category><![CDATA[internet traffic]]></category>
		<category><![CDATA[network interface]]></category>
		<category><![CDATA[new technology]]></category>
		<category><![CDATA[port]]></category>
		<category><![CDATA[ports]]></category>
		<category><![CDATA[proxy]]></category>
		<category><![CDATA[proxy connection]]></category>
		<category><![CDATA[request]]></category>
		<category><![CDATA[route internet]]></category>
		<category><![CDATA[secure connection]]></category>
		<category><![CDATA[setup]]></category>
		<category><![CDATA[Torpark]]></category>
		<category><![CDATA[url connections]]></category>

		<guid isPermaLink="false">http://thepizzy.net/blog/?p=8</guid>
		<description><![CDATA[Project: Tormachi &#8230; what is it? It&#8217;s file sharing routed through a proxy. Now, some of you might say &#8220;isn&#8217;t that what hamachi is?&#8221; And some of you might be...]]></description>
			<content:encoded><![CDATA[<p>Project: Tormachi &#8230; what is it? It&#8217;s file sharing routed through a proxy. Now, some of you might say &#8220;isn&#8217;t that what hamachi is?&#8221; And some of you might be right. But we&#8217;re not using hamachi&#8230;we&#8217;re using hamachi and Tor&#8230;.to do something that has not been done before, to our knowledge, for our purposes.</p>
<p>What we are working on is an idea of punching a hold in a firewall that blocks port access of url connections to remote ports. Hamachi connects to a url ###.###.###.###:12975 . The current setup that we&#8217;re trying to break will allow connections to the ###&#8217;s but not to the 12975 part. However, we have successfully connected to other ports on the internet via Torpark (a Firefox bastardization, using Tor as the internal proxy for secure, anonymous internet browsing).</p>
<p>By taking this idea one-step further, one should be able to send handshake requests through the proxy. However, hamachi does not have the option of configuring a proxy connection for the handshake request, since in reality, it&#8217;s a secure connection itself.</p>
<p>What we&#8217;re trying to do is not route internet traffic through the proxy, but route the entire network interface itself to run through a proxy, to disable the rejection of remote-port access. This way, any traffic that runs on this connection will run through the proxy, and it will be fully integrated with the network connection, not just a browser.</p>
<p>It&#8217;s new technology &#8211; as far as we know &#8211; and we&#8217;re half way there. We&#8217;ll post more details and setup instructions when we get it working.</p>

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<p class='technorati-tags'>Technorati Tags: <a class='technorati-link' href='http://technorati.com/tag/access' rel='tag' target='_blank'>access</a>, <a class='technorati-link' href='http://technorati.com/tag/anonymous+internet' rel='tag' target='_blank'>anonymous internet</a>, <a class='technorati-link' href='http://technorati.com/tag/browser' rel='tag' target='_blank'>browser</a>, <a class='technorati-link' href='http://technorati.com/tag/entire+network' rel='tag' target='_blank'>entire network</a>, <a class='technorati-link' href='http://technorati.com/tag/Firefox' rel='tag' target='_blank'>Firefox</a>, <a class='technorati-link' href='http://technorati.com/tag/Firewall' rel='tag' target='_blank'>Firewall</a>, <a class='technorati-link' href='http://technorati.com/tag/hamachi' rel='tag' target='_blank'>hamachi</a>, <a class='technorati-link' href='http://technorati.com/tag/handshake' rel='tag' target='_blank'>handshake</a>, <a class='technorati-link' href='http://technorati.com/tag/idea' rel='tag' target='_blank'>idea</a>, <a class='technorati-link' href='http://technorati.com/tag/internet+traffic' rel='tag' target='_blank'>internet traffic</a>, <a class='technorati-link' href='http://technorati.com/tag/network+interface' rel='tag' target='_blank'>network interface</a>, <a class='technorati-link' href='http://technorati.com/tag/new+technology' rel='tag' target='_blank'>new technology</a>, <a class='technorati-link' href='http://technorati.com/tag/port' rel='tag' target='_blank'>port</a>, <a class='technorati-link' href='http://technorati.com/tag/ports' rel='tag' target='_blank'>ports</a>, <a class='technorati-link' href='http://technorati.com/tag/proxy' rel='tag' target='_blank'>proxy</a>, <a class='technorati-link' href='http://technorati.com/tag/proxy+connection' rel='tag' target='_blank'>proxy connection</a>, <a class='technorati-link' href='http://technorati.com/tag/request' rel='tag' target='_blank'>request</a>, <a class='technorati-link' href='http://technorati.com/tag/route+internet' rel='tag' target='_blank'>route internet</a>, <a class='technorati-link' href='http://technorati.com/tag/secure+connection' rel='tag' target='_blank'>secure connection</a>, <a class='technorati-link' href='http://technorati.com/tag/setup' rel='tag' target='_blank'>setup</a>, <a class='technorati-link' href='http://technorati.com/tag/Torpark' rel='tag' target='_blank'>Torpark</a>, <a class='technorati-link' href='http://technorati.com/tag/url+connections' rel='tag' target='_blank'>url connections</a></p>

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